All Code lists28 Codes

People-Pleasing Codes

The rules that make another person's comfort feel like your responsibility

People-pleasing can be less about being nice than about what disagreement, disappointment or another person's discomfort appears to threaten.

Read the statements below to find a starting point. Some have an article you can read here; others open in Explorer, where you can test Codes from packs you own.

01

Approval and belonging

Codes that make acceptance depend on being easy, useful or agreeable.

MoneyCheck your access in Explorer

Boundaries = loss

You change the scope without changing the fee.

Open in Explorer
MapRead the article

Love = loss of self

You enjoy closeness, then feel a sudden need to create distance.

Open Code
BoundariesCheck your access in Explorer

No = loss of love

Avoids situations that would test this pattern directly.

Open in Explorer
FamilyRead the article

Sacrifice = love

Avoids situations that would test this pattern directly.

Open Code
belongingCheck your access in Explorer

Wealth = loss of love

Downplaying or concealing financial progress from family

Open in Explorer
FamilyCheck your access in Explorer

Love = approval

Avoids situations that would test this pattern directly.

Open in Explorer
MoneyCheck your access in Explorer

Discounts = love

Avoids direct financial decisions and stays in short-term safety behaviors.

Open in Explorer
02

Saying no

Codes that turn a limit into selfishness, rejection or loss.

MoneyCheck your access in Explorer

Charging = greed

Underprices, delays asks, or overdelivers to secure safety through approval.

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self_investmentCheck your access in Explorer

Self-investment = selfish

Deferring personal development, equipment, or support indefinitely

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MoneyCheck your access in Explorer

Boundaries = greed

You apologise while asking for the agreed payment.

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Receiving MoneyCheck your access in Explorer

Receiving = selfish

Avoids situations that would test this pattern directly.

Open in Explorer
Family LoyaltyCheck your access in Explorer

Saying no = cruel

Avoids situations that would test this pattern directly.

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Receiving MoneyCheck your access in Explorer

Being taken care of = unsafe

Avoids situations that would test this pattern directly.

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ManifestationCheck your access in Explorer

Desire = selfish

Avoids situations that would test this pattern directly.

Open in Explorer
03

Preventing conflict

Codes that make another person's discomfort feel dangerous.

AngerCheck your access in Explorer

Anger = loss of love

Avoids situations that would test this pattern directly.

Open in Explorer
LoveRead the article

Conflict = rejection

Avoids clear emotional asks and defaults to protective patterns over direct connection.

Open Code
conflictRead the article

Money = conflict

Avoiding price conversations and negotiation

Open Code
LoveCheck your access in Explorer

Vulnerability = danger

Avoids clear emotional asks and defaults to protective patterns over direct connection.

Open in Explorer
TraumaCheck your access in Explorer

Boundaries = danger

Avoids situations that would test this pattern directly.

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MoneyCheck your access in Explorer

Money = danger

You make a strong month sound smaller when somebody asks how business is going.

Open in Explorer
MoneyCheck your access in Explorer

Price = judgement

Underprices, delays asks, or overdelivers to secure safety through approval.

Open in Explorer
04

Carrying other people

Codes that assign responsibility for needs and outcomes that are not entirely yours.

MoneyCheck your access in Explorer

Self-sacrifice = worth

You agree to the urgent request before checking what it will cost you.

Open in Explorer
receivingRead the article

Receiving = burden

Declining offers of support, payment, or help

Open Code
Over-ResponsibilityCheck your access in Explorer

Help = burden

Avoids situations that would test this pattern directly.

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scarcityCheck your access in Explorer

Scarcity = responsible

Self-imposed income limits that have no financial basis

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ReceivingCheck your access in Explorer

Receiving = responsibility

Avoids situations that would test this pattern directly.

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AskingCheck your access in Explorer

Receiving help = loss of control

Avoids situations that would test this pattern directly.

Open in Explorer
BoundariesCheck your access in Explorer

Responsibility = mine

Avoids situations that would test this pattern directly.

Open in Explorer